Index of /video/node_modules/@cesium/engine/Source/Shaders/Builtin/Functions/
../
HSBToRGB.glsl 11-Mar-2026 15:50 651
HSBToRGB.js 11-Mar-2026 15:50 808
HSLToRGB.glsl 11-Mar-2026 15:50 714
HSLToRGB.js 11-Mar-2026 15:50 892
RGBToHSB.glsl 11-Mar-2026 15:50 804
RGBToHSB.js 11-Mar-2026 15:50 970
RGBToHSL.glsl 11-Mar-2026 15:50 928
RGBToHSL.js 11-Mar-2026 15:50 1115
RGBToXYZ.glsl 11-Mar-2026 15:50 809
RGBToXYZ.js 11-Mar-2026 15:50 984
XYZToRGB.glsl 11-Mar-2026 15:50 822
XYZToRGB.js 11-Mar-2026 15:50 997
acesTonemapping.glsl 11-Mar-2026 15:50 366
acesTonemapping.js 11-Mar-2026 15:50 499
alphaWeight.glsl 11-Mar-2026 15:50 411
alphaWeight.js 11-Mar-2026 15:50 529
antialias.glsl 11-Mar-2026 15:50 1671
antialias.js 11-Mar-2026 15:50 1873
applyHSBShift.glsl 11-Mar-2026 15:50 1337
applyHSBShift.js 11-Mar-2026 15:50 1518
approximateSphericalCoordinates.glsl 11-Mar-2026 15:50 805
approximateSphericalCoordinates.js 11-Mar-2026 15:50 944
approximateTanh.glsl 11-Mar-2026 15:50 276
approximateTanh.js 11-Mar-2026 15:50 391
backFacing.glsl 11-Mar-2026 15:50 413
backFacing.js 11-Mar-2026 15:50 537
branchFreeTernary.glsl 11-Mar-2026 15:50 2270
branchFreeTernary.js 11-Mar-2026 15:50 2568
cascadeColor.glsl 11-Mar-2026 15:50 240
cascadeColor.js 11-Mar-2026 15:50 349
cascadeDistance.glsl 11-Mar-2026 15:50 140
cascadeDistance.js 11-Mar-2026 15:50 246
cascadeMatrix.glsl 11-Mar-2026 15:50 301
cascadeMatrix.js 11-Mar-2026 15:50 416
cascadeWeights.glsl 11-Mar-2026 15:50 297
cascadeWeights.js 11-Mar-2026 15:50 412
clipPolygons.glsl 11-Mar-2026 15:50 1280
clipPolygons.js 11-Mar-2026 15:50 1476
columbusViewMorph.glsl 11-Mar-2026 15:50 775
columbusViewMorph.js 11-Mar-2026 15:50 919
computeAtmosphereColor.glsl 11-Mar-2026 15:50 3466
computeAtmosphereColor.js 11-Mar-2026 15:50 3815
computeGroundAtmosphereScattering.glsl 11-Mar-2026 15:50 1273
computeGroundAtmosphereScattering.js 11-Mar-2026 15:50 1448
computePosition.glsl 11-Mar-2026 15:50 731
computePosition.js 11-Mar-2026 15:50 882
computeScattering.glsl 11-Mar-2026 15:50 8180
computeScattering.js 11-Mar-2026 15:50 8712
cosineAndSine.glsl 11-Mar-2026 15:50 6986
cosineAndSine.js 11-Mar-2026 15:50 7704
decodeRGB8.glsl 11-Mar-2026 15:50 743
decodeRGB8.js 11-Mar-2026 15:50 894
decompressTextureCoordinates.glsl 11-Mar-2026 15:50 522
decompressTextureCoordinates.js 11-Mar-2026 15:50 658
depthClamp.glsl 11-Mar-2026 15:50 1760
depthClamp.js 11-Mar-2026 15:50 1986
eastNorthUpToEyeCoordinates.glsl 11-Mar-2026 15:50 1712
eastNorthUpToEyeCoordinates.js 11-Mar-2026 15:50 1896
ellipsoidContainsPoint.glsl 11-Mar-2026 15:50 286
ellipsoidContainsPoint.js 11-Mar-2026 15:50 407
ellipsoidTextureCoordinates.glsl 11-Mar-2026 15:50 290
ellipsoidTextureCoordinates.js 11-Mar-2026 15:50 405
equalsEpsilon.glsl 11-Mar-2026 15:50 1444
equalsEpsilon.js 11-Mar-2026 15:50 1637
eyeOffset.glsl 11-Mar-2026 15:50 429
eyeOffset.js 11-Mar-2026 15:50 574
eyeToWindowCoordinates.glsl 11-Mar-2026 15:50 1264
eyeToWindowCoordinates.js 11-Mar-2026 15:50 1445
fastApproximateAtan.glsl 11-Mar-2026 15:50 2270
fastApproximateAtan.js 11-Mar-2026 15:50 2522
fog.glsl 11-Mar-2026 15:50 1306
fog.js 11-Mar-2026 15:50 1505
gammaCorrect.glsl 11-Mar-2026 15:50 441
gammaCorrect.js 11-Mar-2026 15:50 592
geodeticSurfaceNormal.glsl 11-Mar-2026 15:50 461
geodeticSurfaceNormal.js 11-Mar-2026 15:50 594
getDefaultMaterial.glsl 11-Mar-2026 15:50 808
getDefaultMaterial.js 11-Mar-2026 15:50 974
getDynamicAtmosphereLightDirection.glsl 11-Mar-2026 15:50 1018
getDynamicAtmosphereLightDirection.js 11-Mar-2026 15:50 1169
getLambertDiffuse.glsl 11-Mar-2026 15:50 760
getLambertDiffuse.js 11-Mar-2026 15:50 911
getSpecular.glsl 11-Mar-2026 15:50 1262
getSpecular.js 11-Mar-2026 15:50 1434
getWaterNoise.glsl 11-Mar-2026 15:50 1396
getWaterNoise.js 11-Mar-2026 15:50 1592
hue.glsl 11-Mar-2026 15:50 964
hue.js 11-Mar-2026 15:50 1139
inverseGamma.glsl 11-Mar-2026 15:50 284
inverseGamma.js 11-Mar-2026 15:50 405
isEmpty.glsl 11-Mar-2026 15:50 550
isEmpty.js 11-Mar-2026 15:50 692
isFull.glsl 11-Mar-2026 15:50 583
isFull.js 11-Mar-2026 15:50 725
latitudeToWebMercatorFraction.glsl 11-Mar-2026 15:50 1076
latitudeToWebMercatorFraction.js 11-Mar-2026 15:50 1224
lineDistance.glsl 11-Mar-2026 15:50 554
lineDistance.js 11-Mar-2026 15:50 681
linearToSrgb.glsl 11-Mar-2026 15:50 431
linearToSrgb.js 11-Mar-2026 15:50 564
luminance.glsl 11-Mar-2026 15:50 442
luminance.js 11-Mar-2026 15:50 587
maximumComponent.glsl 11-Mar-2026 15:50 432
maximumComponent.js 11-Mar-2026 15:50 580
metersPerPixel.glsl 11-Mar-2026 15:50 1934
metersPerPixel.js 11-Mar-2026 15:50 2202
modelToWindowCoordinates.glsl 11-Mar-2026 15:50 1534
modelToWindowCoordinates.js 11-Mar-2026 15:50 1733
multiplyWithColorBalance.glsl 11-Mar-2026 15:50 491
multiplyWithColorBalance.js 11-Mar-2026 15:50 630
nearFarScalar.glsl 11-Mar-2026 15:50 960
nearFarScalar.js 11-Mar-2026 15:50 1123
octDecode.glsl 11-Mar-2026 15:50 3096
octDecode.js 11-Mar-2026 15:50 3438
packDepth.glsl 11-Mar-2026 15:50 565
packDepth.js 11-Mar-2026 15:50 704
pbrLighting.glsl 11-Mar-2026 15:50 7866
pbrLighting.js 11-Mar-2026 15:50 8443
pbrNeutralTonemapping.glsl 11-Mar-2026 15:50 875
pbrNeutralTonemapping.js 11-Mar-2026 15:50 1029
phong.glsl 11-Mar-2026 15:50 2237
phong.js 11-Mar-2026 15:50 2511
planeDistance.glsl 11-Mar-2026 15:50 926
planeDistance.js 11-Mar-2026 15:50 1095
pointAlongRay.glsl 11-Mar-2026 15:50 594
pointAlongRay.js 11-Mar-2026 15:50 736
rayEllipsoidIntersectionInterval.glsl 11-Mar-2026 15:50 2821
rayEllipsoidIntersectionInterval.js 11-Mar-2026 15:50 3155
raySphereIntersectionInterval.glsl 11-Mar-2026 15:50 926
raySphereIntersectionInterval.js 11-Mar-2026 15:50 1119
readDepth.glsl 11-Mar-2026 15:50 132
readDepth.js 11-Mar-2026 15:50 229
readNonPerspective.glsl 11-Mar-2026 15:50 1127
readNonPerspective.js 11-Mar-2026 15:50 1305
reverseLogDepth.glsl 11-Mar-2026 15:50 342
reverseLogDepth.js 11-Mar-2026 15:50 460
round.glsl 11-Mar-2026 15:50 496
round.js 11-Mar-2026 15:50 647
saturation.glsl 11-Mar-2026 15:50 632
saturation.js 11-Mar-2026 15:50 783
shadowDepthCompare.glsl 11-Mar-2026 15:50 604
shadowDepthCompare.js 11-Mar-2026 15:50 761
shadowVisibility.glsl 11-Mar-2026 15:50 2544
shadowVisibility.js 11-Mar-2026 15:50 2827
signNotZero.glsl 11-Mar-2026 15:50 898
signNotZero.js 11-Mar-2026 15:50 1070
sphericalHarmonics.glsl 11-Mar-2026 15:50 1213
sphericalHarmonics.js 11-Mar-2026 15:50 1430
srgbToLinear.glsl 11-Mar-2026 15:50 407
srgbToLinear.js 11-Mar-2026 15:50 540
tangentToEyeSpaceMatrix.glsl 11-Mar-2026 15:50 960
tangentToEyeSpaceMatrix.js 11-Mar-2026 15:50 1120
textureCube.glsl 11-Mar-2026 15:50 1015
textureCube.js 11-Mar-2026 15:50 1205
transformPlane.glsl 11-Mar-2026 15:50 485
transformPlane.js 11-Mar-2026 15:50 615
translateRelativeToEye.glsl 11-Mar-2026 15:50 1724
translateRelativeToEye.js 11-Mar-2026 15:50 1944
translucentPhong.glsl 11-Mar-2026 15:50 926
translucentPhong.js 11-Mar-2026 15:50 1092
transpose.glsl 11-Mar-2026 15:50 1284
transpose.js 11-Mar-2026 15:50 1504
unpackClippingExtents.glsl 11-Mar-2026 15:50 588
unpackClippingExtents.js 11-Mar-2026 15:50 712
unpackDepth.glsl 11-Mar-2026 15:50 494
unpackDepth.js 11-Mar-2026 15:50 627
unpackFloat.glsl 11-Mar-2026 15:50 837
unpackFloat.js 11-Mar-2026 15:50 994
unpackTexture.glsl 11-Mar-2026 15:50 1197
unpackTexture.js 11-Mar-2026 15:50 1387
unpackUint.glsl 11-Mar-2026 15:50 1026
unpackUint.js 11-Mar-2026 15:50 1204
valueTransform.glsl 11-Mar-2026 15:50 1301
valueTransform.js 11-Mar-2026 15:50 1500
vertexLogDepth.glsl 11-Mar-2026 15:50 1953
vertexLogDepth.js 11-Mar-2026 15:50 2230
windowToEyeCoordinates.glsl 11-Mar-2026 15:50 4320
windowToEyeCoordinates.js 11-Mar-2026 15:50 4735
writeDepthClamp.glsl 11-Mar-2026 15:50 555
writeDepthClamp.js 11-Mar-2026 15:50 712
writeLogDepth.glsl 11-Mar-2026 15:50 2161
writeLogDepth.js 11-Mar-2026 15:50 2483
writeNonPerspective.glsl 11-Mar-2026 15:50 1193
writeNonPerspective.js 11-Mar-2026 15:50 1374